#ifndef __PERIOD_CONF_H__
#define __PERIOD_CONF_H__
#include "cocos2d.h"
#include <vector>
#include "CreateUnitConf.h"

namespace gofgame {
	namespace dungeonkeeper {
		namespace configuration {
			class PeriodConf {
			public:
				PeriodConf();
				CC_SYNTHESIZE(int,startTime,StartTime);
				CC_SYNTHESIZE(int,endTime,EndTime);
				std::vector<CreateUnitConf*> createUnitConfs;
			};
		}
	}
}

#endif //__PERIOD_CONF_H__
